NBA 2K27 Badge Token Planner
Choose a position
Pick a position and height to plan your badge loadout.
Height
Some badges carry height limits — a badge row tells you when your current height locks it.
Locked at 6'2"
- Paint Prodigy
- Post Powerhouse
- Rise Up
- High-Flying Denier
- Paint Patroller
- Post Lockdown
- Wall Up
- Boxout Boss
- Breaker
- Brick Wall
Priorities
Tier allocation — select disciplines in priority order
Badge Loadout
- Aerial WizardFinishing
Unlock: Driving Dunk 60–94 or Standing Dunk 60–93
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - Float GameFinishing
Unlock: Close Shot 65–96 or Driving Layup 65–95
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Ghost StepperNEWFinishing
Unlock: Close Shot 55–94 or Post Control 55–94
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - Hook SpecialistFinishing
Unlock: Close Shot 60–94 and Post Control 55–90
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - Layup MixmasterFinishing
Unlock: Driving Layup 70–99 · Height ≤ 7'0"
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Paint ProdigyFinishing
Unlock: Close Shot 60–96 · Height ≥ 6'3"
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
Not unlockable at 6'2".
NONE0 - Physical FinisherFinishing
Unlock: Driving Layup 60–96 and Strength 60–90
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - Post PowerhouseFinishing
Unlock: Post Control 60–95 and Strength 65–95 · Height ≥ 6'5"
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
Not unlockable at 6'2".
NONE0 - Post Spin CatalystNEWFinishing
Unlock: Post Control 65–99 · Height ≥ 6'1"
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - PosterizerFinishing
Unlock: Driving Dunk 73–99 and Vertical 65–90
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Rise UpFinishing
Unlock: Standing Dunk 60–99 and Vertical 55–70 · Height ≥ 6'5"
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
Not unlockable at 6'2".
NONE0 - Arc CadenceNEWShooting
Unlock: Three-Point Shot 70–98 · Height ≤ 6'11"
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - DeadeyeShooting
Unlock: Mid-Range Shot 65–99 or Three-Point Shot 65–99
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Limitless RangeShooting
Unlock: Three-Point Shot 83–99
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Mini MarksmanShooting
Unlock: Mid-Range Shot 60–99 or Three-Point Shot 60–99 · Height ≤ 6'4"
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - Post Fade PhenomShooting
Unlock: Mid-Range Shot 60–91 and Post Control 55–93
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - Quick TriggerNEWShooting
Unlock: Mid-Range Shot 80–99 or Three-Point Shot 80–99
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Set and FireNEWShooting
Unlock: Three-Point Shot 60–97
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - Smooth OperatorNEWShooting
Unlock: Mid-Range Shot 70–99
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Static MiddyNEWShooting
Unlock: Mid-Range Shot 55–95
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - Ankle AssassinPlaymaking
Unlock: Ball Handle 75–96 · Height ≤ 6'10"
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Bail OutPlaymaking
Unlock: Pass Accuracy 85–99
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Break StarterPlaymaking
Unlock: Pass Accuracy 65–97
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - DimerPlaymaking
Unlock: Pass Accuracy 50–95
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - Handles for DaysPlaymaking
Unlock: Ball Handle 71–95 · Height ≤ 7'0"
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - Lightning LaunchPlaymaking
Unlock: Speed With Ball 68–91 · Height ≤ 6'11"
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - PaceNEWPlaymaking
Unlock: Speed With Ball 70–93 · Height ≤ 6'10"
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - Strong HandlePlaymaking
Unlock: Ball Handle 60–78 and Strength 75–95 · Height ≤ 6'11"
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - UnpluckablePlaymaking
Unlock: Ball Handle 65–97 or Post Control 65–96
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Versatile VisionaryPlaymaking
Unlock: Pass Accuracy 65–99
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - Ankle BracesNEWDefense
Unlock: Agility 65–92 and Perimeter Defense 60–95 · Height ≤ 6'9"
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - ChallengerDefense
Unlock: Perimeter Defense 71–98 · Height ≤ 6'11"
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - GloveDefense
Unlock: Steal 70–99 · Height ≤ 7'0"
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - High-Flying DenierDefense
Unlock: Block 68–92 and Vertical 60–83 · Height ≥ 6'3"
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
Not unlockable at 6'2".
NONE0 - Immovable EnforcerDefense
Unlock: Perimeter Defense 62–91 and Strength 71–92
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - InterceptorDefense
Unlock: Steal 60–97
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - Off-Ball PestDefense
Unlock: Interior Defense 60–93 or Perimeter Defense 55–89
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - Paint PatrollerDefense
Unlock: Block 70–99 and Interior Defense 60–84 · Height ≥ 6'5"
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
Not unlockable at 6'2".
NONE0 - Pick DodgerDefense
Unlock: Agility 71–91 and Perimeter Defense 73–97 · Height ≤ 6'10"
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Post LockdownDefense
Unlock: Interior Defense 65–93 and Strength 65–88 · Height ≥ 6'5"
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
Not unlockable at 6'2".
NONE0 - SeatbeltNEWDefense
Unlock: Agility 70–86 and Perimeter Defense 75–99 · Height ≤ 6'9"
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Wall UpNEWDefense
Unlock: Interior Defense 80–99 and Strength 75–92 · Height ≥ 6'5"
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
Not unlockable at 6'2".
NONE0 - Boxout BossNEWRebounding
Unlock: Defensive Rebound 65–98 and Strength 60–94 · Height ≥ 6'3"
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
Not unlockable at 6'2".
NONE0 - BreakerNEWRebounding
Unlock: Offensive Rebound 65–98 and Strength 70–96 · Height ≥ 6'3"
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
Not unlockable at 6'2".
NONE0 - CrasherNEWRebounding
Unlock: Offensive Rebound 60–99 and Vertical 60–70
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Possession CloserNEWRebounding
Unlock: Defensive Rebound 67–99 and Vertical 60–70
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Sync SnatcherNEWRebounding
Unlock: Defensive Rebound 55–90 or Offensive Rebound 55–90
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - Brick WallPhysicals
Unlock: Strength 75–99 · Height ≥ 6'5"
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
Not unlockable at 6'2".
NONE0 - BruiserNEWPhysicals
Unlock: Strength 71–99
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - FlashNEWPhysicals
Unlock: Agility 60–91 and Speed 70–95
Tokens B/S/G/H: 3/5/6/7 (reference build, unverified)
NONE0 - Pogo StickPhysicals
Unlock: Vertical 63–90
Tokens B/S/G/H: 1/3/4/5 (reference build, unverified)
NONE0 - Slippery Off-BallPhysicals
Unlock: Agility 57–90 and Speed 57–94 · Height ≤ 6'9"
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0 - Work HorseNEWPhysicals
Unlock: Agility 60–95 or Strength 60–95
Tokens B/S/G/H: 2/4/5/6 (reference build, unverified)
NONE0
Summary
A finished plan turns into a single link.
Complete all 20 slots to generate a link
In NBA 2K27, every badge costs tokens — and the price changes with your height and position. Build your allocation here first, then spend with confidence in-game.

Allocate Your 20 Badge Slots
NBA 2K27 gives every MyPLAYER 20 badge slots across 53 badges and six disciplines — Finishing, Shooting, Playmaking, Defense, Rebounding, and the new Physicals. Pick a position, set your height, rank the disciplines you care about, then assign slots badge by badge. The budget bar tracks every slot you spend, and the planner warns you the moment an allocation goes over budget — before you lock anything in-game.
Why Token Costs Move
Token costs in NBA 2K27 are not flat: the same badge can cost more or less depending on your height and position — a mechanic described on 2K's builder pages. The costs shown here are single-source community reference-build values labeled Unverified: a baseline for planning, not your build's exact price — the in-game Builder is authoritative. Alongside them you get the real data: the 53-badge roster from 2K's published list, plus every badge's attribute unlock requirements cross-checked across two public community tables, and every Takeover unlock threshold with its source label. And when a target threshold sits above your build's creation cap, the Cap Breakers guide shows how to plan that gap backwards. And before copying a 2K26 build over, check the 2K26-to-2K27 pitfalls guide — body penalties, animation thresholds, and season resets all changed.
Share Your Plan
A finished plan turns into a single link. The full allocation — position, height, discipline priorities, and badge slots — is encoded inside the link itself, so there is no account, no sign-up, and nothing stored on a server. Anyone who opens the link sees the exact same build, and you can keep editing from the build card or start over any time.
All 53 Badges — Unlock Requirements
Every badge with the attribute ratings needed for Bronze, Silver, Gold, and Hall of Fame. AND means every listed attribute must qualify; OR means one is enough. Height limits are shown where they apply. Badge names and categories come from 2K's published roster; requirement cells are a community reference cross-checked across two public tables. Legend is not a direct unlock tier — it requires Synergy boosts once the badge is part of the build.
Finishing11 badges
- Aerial WizardBronze: Driving Dunk 60 or Standing Dunk 60Silver: Driving Dunk 70 or Standing Dunk 70Gold: Driving Dunk 80 or Standing Dunk 80Hall of Fame: Driving Dunk 94 or Standing Dunk 93
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Float GameBronze: Close Shot 65 or Driving Layup 65Silver: Close Shot 80 or Driving Layup 85Gold: Close Shot 90 or Driving Layup 93Hall of Fame: Close Shot 96 or Driving Layup 95
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Ghost StepperNEWBronze: Close Shot 55 or Post Control 55Silver: Close Shot 77 or Post Control 77Gold: Close Shot 86 or Post Control 86Hall of Fame: Close Shot 94 or Post Control 94
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Hook SpecialistBronze: Close Shot 60 and Post Control 55Silver: Close Shot 75 and Post Control 65Gold: Close Shot 87 and Post Control 80Hall of Fame: Close Shot 94 and Post Control 90
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Layup MixmasterBronze: Driving Layup 70Silver: Driving Layup 83Gold: Driving Layup 90Hall of Fame: Driving Layup 99
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Paint ProdigyBronze: Close Shot 60Silver: Close Shot 85Gold: Close Shot 90Hall of Fame: Close Shot 96
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Physical FinisherBronze: Driving Layup 60 and Strength 60Silver: Driving Layup 80 and Strength 70Gold: Driving Layup 90 and Strength 80Hall of Fame: Driving Layup 96 and Strength 90
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- Post PowerhouseBronze: Post Control 60 and Strength 65Silver: Post Control 75 and Strength 79Gold: Post Control 85 and Strength 86Hall of Fame: Post Control 95 and Strength 95
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Post Spin CatalystNEWBronze: Post Control 65Silver: Post Control 83Gold: Post Control 91Hall of Fame: Post Control 99
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- PosterizerBronze: Driving Dunk 73 and Vertical 65Silver: Driving Dunk 87 and Vertical 75Gold: Driving Dunk 93 and Vertical 80Hall of Fame: Driving Dunk 99 and Vertical 90
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Rise UpBronze: Standing Dunk 60 and Vertical 55Silver: Standing Dunk 81 and Vertical 62Gold: Standing Dunk 90 and Vertical 66Hall of Fame: Standing Dunk 99 and Vertical 70
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
Shooting9 badges
- Arc CadenceNEWBronze: Three-Point Shot 70Silver: Three-Point Shot 86Gold: Three-Point Shot 91Hall of Fame: Three-Point Shot 98
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- DeadeyeBronze: Mid-Range Shot 65 or Three-Point Shot 65Silver: Mid-Range Shot 85 or Three-Point Shot 85Gold: Mid-Range Shot 92 or Three-Point Shot 92Hall of Fame: Mid-Range Shot 99 or Three-Point Shot 99
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Limitless RangeBronze: Three-Point Shot 83Silver: Three-Point Shot 89Gold: Three-Point Shot 93Hall of Fame: Three-Point Shot 99
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Mini MarksmanBronze: Mid-Range Shot 60 or Three-Point Shot 60Silver: Mid-Range Shot 79 or Three-Point Shot 79Gold: Mid-Range Shot 94 or Three-Point Shot 94Hall of Fame: Mid-Range Shot 99 or Three-Point Shot 99
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Post Fade PhenomBronze: Mid-Range Shot 60 and Post Control 55Silver: Mid-Range Shot 71 and Post Control 74Gold: Mid-Range Shot 84 and Post Control 84Hall of Fame: Mid-Range Shot 91 and Post Control 93
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Quick TriggerNEWBronze: Mid-Range Shot 80 or Three-Point Shot 80Silver: Mid-Range Shot 88 or Three-Point Shot 88Gold: Mid-Range Shot 95 or Three-Point Shot 95Hall of Fame: Mid-Range Shot 99 or Three-Point Shot 99
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Set and FireNEWBronze: Three-Point Shot 60Silver: Three-Point Shot 78Gold: Three-Point Shot 89Hall of Fame: Three-Point Shot 97
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- Smooth OperatorNEWSources differBronze: Mid-Range Shot 70Silver: Mid-Range Shot 87Gold: Mid-Range Shot 93Hall of Fame: Mid-Range Shot 99
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Static MiddyNEWBronze: Mid-Range Shot 55Silver: Mid-Range Shot 75Gold: Mid-Range Shot 85Hall of Fame: Mid-Range Shot 95
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
Playmaking10 badges
- Ankle AssassinBronze: Ball Handle 75Silver: Ball Handle 86Gold: Ball Handle 93Hall of Fame: Ball Handle 96
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Bail OutBronze: Pass Accuracy 85Silver: Pass Accuracy 93Gold: Pass Accuracy 96Hall of Fame: Pass Accuracy 99
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Break StarterBronze: Pass Accuracy 65Silver: Pass Accuracy 77Gold: Pass Accuracy 89Hall of Fame: Pass Accuracy 97
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- DimerBronze: Pass Accuracy 50Silver: Pass Accuracy 70Gold: Pass Accuracy 86Hall of Fame: Pass Accuracy 95
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Handles for DaysBronze: Ball Handle 71Silver: Ball Handle 81Gold: Ball Handle 90Hall of Fame: Ball Handle 95
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- Lightning LaunchBronze: Speed With Ball 68Silver: Speed With Ball 75Gold: Speed With Ball 86Hall of Fame: Speed With Ball 91
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- PaceNEWBronze: Speed With Ball 70Silver: Speed With Ball 80Gold: Speed With Ball 88Hall of Fame: Speed With Ball 93
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- Strong HandleBronze: Ball Handle 60 and Strength 75Silver: Ball Handle 67 and Strength 82Gold: Ball Handle 73 and Strength 89Hall of Fame: Ball Handle 78 and Strength 95
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- UnpluckableBronze: Ball Handle 65 or Post Control 65Silver: Ball Handle 80 or Post Control 86Gold: Ball Handle 92 or Post Control 96Hall of Fame: Ball Handle 97
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Versatile VisionaryBronze: Pass Accuracy 65Silver: Pass Accuracy 80Gold: Pass Accuracy 90Hall of Fame: Pass Accuracy 99
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
Defense12 badges
- Ankle BracesNEWBronze: Agility 65 and Perimeter Defense 60Silver: Agility 82 and Perimeter Defense 86Gold: Agility 89 and Perimeter Defense 93Hall of Fame: Agility 92 and Perimeter Defense 95
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- ChallengerBronze: Perimeter Defense 71Silver: Perimeter Defense 82Gold: Perimeter Defense 92Hall of Fame: Perimeter Defense 98
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- GloveBronze: Steal 70Silver: Steal 83Gold: Steal 93Hall of Fame: Steal 99
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- High-Flying DenierBronze: Block 68 and Vertical 60Silver: Block 78 and Vertical 74Gold: Block 88 and Vertical 80Hall of Fame: Block 92 and Vertical 83
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Immovable EnforcerBronze: Perimeter Defense 62 and Strength 71Silver: Perimeter Defense 72 and Strength 82Gold: Perimeter Defense 84 and Strength 85Hall of Fame: Perimeter Defense 91 and Strength 92
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- InterceptorBronze: Steal 60Silver: Steal 77Gold: Steal 90Hall of Fame: Steal 97
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- Off-Ball PestBronze: Interior Defense 60 or Perimeter Defense 55Silver: Interior Defense 76 or Perimeter Defense 68Gold: Interior Defense 85 or Perimeter Defense 80Hall of Fame: Interior Defense 93 or Perimeter Defense 89
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Paint PatrollerBronze: Block 70 and Interior Defense 60Silver: Block 84 and Interior Defense 71Gold: Block 93 and Interior Defense 77Hall of Fame: Block 99 and Interior Defense 84
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Pick DodgerBronze: Agility 71 and Perimeter Defense 73Silver: Agility 81 and Perimeter Defense 83Gold: Agility 88 and Perimeter Defense 90Hall of Fame: Agility 91 and Perimeter Defense 97
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Post LockdownBronze: Interior Defense 65 and Strength 65Silver: Interior Defense 82 and Strength 74Gold: Interior Defense 88 and Strength 80Hall of Fame: Interior Defense 93 and Strength 88
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- SeatbeltNEWBronze: Agility 70 and Perimeter Defense 75Silver: Agility 77 and Perimeter Defense 85Gold: Agility 80 and Perimeter Defense 91Hall of Fame: Agility 86 and Perimeter Defense 99
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Wall UpNEWBronze: Interior Defense 80 and Strength 75Silver: Interior Defense 85 and Strength 80Gold: Interior Defense 95 and Strength 90Hall of Fame: Interior Defense 99 and Strength 92
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
Rebounding5 badges
- Boxout BossNEWBronze: Defensive Rebound 65 and Strength 60Silver: Defensive Rebound 75 and Strength 76Gold: Defensive Rebound 90 and Strength 88Hall of Fame: Defensive Rebound 98 and Strength 94
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- BreakerNEWBronze: Offensive Rebound 65 and Strength 70Silver: Offensive Rebound 82 and Strength 79Gold: Offensive Rebound 92 and Strength 90Hall of Fame: Offensive Rebound 98 and Strength 96
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- CrasherNEWBronze: Offensive Rebound 60 and Vertical 60Silver: Offensive Rebound 80 and Vertical 65Gold: Offensive Rebound 93 and Vertical 67Hall of Fame: Offensive Rebound 99 and Vertical 70
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Possession CloserNEWBronze: Defensive Rebound 67 and Vertical 60Silver: Defensive Rebound 87 and Vertical 65Gold: Defensive Rebound 95 and Vertical 67Hall of Fame: Defensive Rebound 99 and Vertical 70
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Sync SnatcherNEWBronze: Defensive Rebound 55 or Offensive Rebound 55Silver: Defensive Rebound 70 or Offensive Rebound 70Gold: Defensive Rebound 82 or Offensive Rebound 82Hall of Fame: Defensive Rebound 90 or Offensive Rebound 90
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
Physicals6 badges
- Brick WallBronze: Strength 75Silver: Strength 83Gold: Strength 95Hall of Fame: Strength 99
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- BruiserNEWBronze: Strength 71Silver: Strength 84Gold: Strength 93Hall of Fame: Strength 99
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- FlashNEWBronze: Agility 60 and Speed 70Silver: Agility 78 and Speed 82Gold: Agility 81 and Speed 87Hall of Fame: Agility 91 and Speed 95
Token cost B/S/G/H: 3/5/6/7 — reference build, unverified
- Pogo StickBronze: Vertical 63Silver: Vertical 70Gold: Vertical 80Hall of Fame: Vertical 90
Token cost B/S/G/H: 1/3/4/5 — reference build, unverified
- Slippery Off-BallBronze: Agility 57 and Speed 57Silver: Agility 65 and Speed 73Gold: Agility 77 and Speed 85Hall of Fame: Agility 90 and Speed 94
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
- Work HorseNEWBronze: Agility 60 or Strength 60Silver: Agility 75 or Strength 75Gold: Agility 85 or Strength 85Hall of Fame: Agility 95 or Strength 95
Token cost B/S/G/H: 2/4/5/6 — reference build, unverified
Source tiers and update log → See our Methodology
Badge Token Planner FAQ
Why do token costs change when I change height?
That's how NBA 2K27 works: badge token costs vary by height and position, a mechanic described on 2K's builder pages. The costs shown in this planner are single-source community reference-build values labeled Unverified — treat them as a baseline and confirm the exact cost of your build in the in-game Builder.
Can I save my plan?
Yes — generate a share link and keep it. Opening that link restores the exact same allocation.